
Most of the time, the ones you can find in the face detail category completely mask the variations of textures created by the different presets. The face presets are the reason why I avoid using custom skins. So click on every face part, the nose, the lips, the eyes, the chin, the cheeks, and don’t forget the forehead. A preset can make dimples appear on the cheeks or on the chin, modify the shape of the eyelids… If you look carefully, you will see that each preset not only change the geometry, but also have an influence on the face texture. But if you only want to shape the general proportions, it’s not a problem.īefore working on anything, click on each face part, and choose wisely the presets you want to use. That’s the reason why it’s almost impossible to perfectly recreate a real person face in game, even if you find plenty of photo, the face won’t have exactly the same shape on every photo. Keep this in mind : depending on the angle or the distance, a face can be distorted on a photography. Using references can help you to achieve that. Try to create older or younger sims, sims with different origins, create a male sims if you usually focus only on female sims. Using references can be a nice way to get out your comfort zone !

Humans of New York or Humanæ can be nice places if you are looking for inspiration (if you know any other website, don’t hesitate !). If you already have some basic ideas about your character, it can help you to find a model. Your model can be anyone, a actor or an actress, someone you personally know, or a complete stranger.

There is no perfect method to achieve that, I can only give you some tips, based on how I create my sims. This is a quick guide to help you create realistic and/or diverse sims.
